For this month's Rangle Employee Spotlight, meet Filip Mroz, Director of Visual Design at Rangle. Filip has been with the company for one and a half years, helping the design team bring world-class designs to life.
What's your favourite part of being the Director, Visual Design here at Rangle?
Well, that has to be the people I get to work with daily. Our team is like a pack of design unicorns, handpicked for their magical abilities to bring world-class designs to life. We keep the magic flowing by holding regular jam sessions to get fresh perspectives and share our learnings, thoughts, and ideas – and crack a few jokes while we're at it (dad jokes in my case, but REALLY GOOD dad jokes). We're a fairly small design team, but we make a big impact here at Rangle.
What does a typical day look like for you?
Every day is a wild ride! The only constant is I start things off with a velvety latte. After that, my day could head in one of a hundred different directions. One day, I could be on a new engagement learning more about what challenges the client is facing, while another day would see me parachute into a design system engagement, helping the team solve problems left and right. And then there are days where I'm a fly on the wall in user interviews, taking notes as we present first prototypes to potential users. It's safe to say there's never a dull moment!
Why did you want to become a designer?
I was always a curious kiddo, drawn to the colourful, artistic world of album covers. Whether it was records or CDs, I'd spend hours admiring the beauty and expression the artists managed to capture in the album art. You could say this curiosity, along with not quite developing into a math whiz, led me down the path of being a creative type. So, when I found the world of design, it was like a dream come true - I finally discovered my true calling, and it screamed at me louder than a teenager at a Bieber concert.
What attributes and skills help make a designer successful at Rangle?
Rangle designers are tasked with creating experiences that are not only user-friendly, but also effective in driving business outcomes. To do this successfully, our designers must possess a diverse set of skills (as Liam Neeson would say). For example, you have to be able to plan and execute workshops to gather insights that will inform the design. You’ll have to utilize design and UX principles (typography, visual balance, contrast, accessibility, etc.) as you create prototypes for testing, formulate a user testing plan, and then finally test said prototypes with real users to ensure your design is effective. It’s also crucial for designers to be highly curious and constantly learning, staying up-to-date with design and tech trends, and embracing feedback and criticism as part of the design process. Oh, and it helps if you’re really nice 🙂
What advice would you give other people looking to move into a design role?
Develop a strong portfolio: Your portfolio should showcase your design chops, demonstrate your problem-solving ability, and reflect your passion for design. Highlight your best work, explain the design process you used, and the impact your design had.
Gain experience in the industry: Look for opportunities to gain hands-on experience in the field, either through internships or personal projects. This will give you the chance to develop your skills, build a network of professionals, and gain exposure to industry standards and best practices.
Keep up with the latest ‘things’: Stay informed about the latest design trends and technologies by attending events, reading industry blogs, and engaging in online communities.
Show your passion: Be passionate about design and be able to articulate why you want to work in the field. This can help you stand out and demonstrate to potential employers that you're serious about your career.
Be open to constructive criticism of your work: Embrace it as an opportunity to learn and grow as a designer. Be willing to take risks, experiment, and iterate until you find the best solution.